In SWORN, your Weapon and Spell choices shape your strategy for the rest of your run. While some Weapons and Spells require specific setups to shine, others are far more flexible, working well with nearly any build. 가장 강력한 옵션을 선택할 수 있도록 다양한 플레이 스타일과 쉽게 짝을 이루는 가장 적응할 수있는 옵션을 강조 하면서이 최고의 무기와 주문 계층 목록을 만들었습니다.
층 | 무기 |
---|---|
에스 | Chakrams (Vigilante), Tome (Monk), Armillary Sphere (Specter) |
에이 | Chimes (Monk), Scythe (Specter), Magic Staff (Monk), Great Hammer (Rook), Bow (Vigilante), Bo Staff (Vigilante), Claws (Specter) |
비 | Sword (Vigilante), Halberd (Rook), Gauntlets (Rook) |
기음 | Hand Cannon (Rook), Mace (Monk) |
디 | Arcane Blade (Specter) |
The strongest Weapons in SWORN strike a balance between range and damage , allowing you to handle roguelike mobs more effectively.
대조적으로, 하위 계층 무기는 종종 어리석은 애니메이션, 긴 재사용 대기 시간 또는 손상 출력을 제한하고 게임 플레이 유동성을 방해하는 기타 단점 으로 고통받습니다. While these weapons aren't entirely unplayable, they fall short compared to the more reliable, high-tier options.
무기 | 성격 | 장단점 |
---|---|---|
![]() 차크 람 | 경계 | + Ranged and close-combat options + Fluid combat + Synergizes well with many Spells |
![]() 한 권 | 수도사 | + Heavy Attack has a large range and can be used from behind walls + Fast Light Attack |
![]() Armillary Sphere | 유령 | + Excellent stack-building damage + Fast attacks |
무기 | 성격 | 장단점 |
---|---|---|
![]() Chimes | 수도사 | + Great stack-building damage + Great for targeting grouped enemies - Low starting damage - Awkward range |
![]() 큰 낫 | 유령 | + Fast attacks + Spin attacks are great for close-range crowd control - Low starting damage |
![]() Magic Staff | 수도사 | + Excellent long range - Light Attack has no close range |
![]() Great Hammer | 사기꾼 | + Great starting damage + Fast Heavy Attack with great stack-building damage - Light Attack is slow and clunky |
![]() 절하다 | 경계 | + High starting damage + Excellent range - Movement becomes restricted due to aiming/charging mechanics |
![]() BO 직원 | 경계 | + Fast attacks + High mobility + Heavy Attacks can be dash-canceled - Low starting damage |
![]() 집게발 | 유령 | + Fast attacks + Agile, attack combo strings - Low starting damage |
무기 | 성격 | 장단점 |
---|---|---|
![]() 검 | 경계 | + Agile + Great beginner weapon - Limited range without Sword in The Stone upgrade |
![]() 미늘창 | 사기꾼 | + Good starting damage + Light and Heavy Attacks have charged attacks for extra damage - 느린 |
![]() 건틀릿 | 사기꾼 | + Agile, attack combo strings - Low starting damage |
무기 | 성격 | 장단점 |
---|---|---|
![]() Hand Cannon | 사기꾼 | + Good starting damage + 좋은 범위 - Slow attacks - Heavy Attack can overheat - Clunky |
![]() 메이스 | 수도사 | + Heavy Attack goes through walls - Clunky, awkward movement - Long attack animations |
무기 | 성격 | 장단점 |
---|---|---|
![]() Arcane Blade | 유령 | - Light Attack has a reload cooldown - Low starting damage - Awkward range |
층 | 주문 |
---|---|
에스 | Spirit Guardians (Specter), Turrets (Monk), Shadow Strike (Vigilante) |
에이 | Assassin Dagger (Vigilante), Counter (Rook), Sky Drop (Rook) |
비 | Storm Call (Monk), Arcane Shield (Monk), Black Hole (Monk), Blade Rush (Vigilante), Mystic Beam (Specter) |
기음 | Commander's Shield (Rook), Bull Rush (Rook), Dragon Dive (Specter), Blink (Specter), Dagger Flurry (Vigilante) |
The best Spells in SWORN are quick to cast and have high-scaling damage potential , often leaving you wishing for a faster recharge. These Spells seamlessly enhance your build, making them invaluable in longer runs.
In contrast, lower-tier Spells usually work against a character's strengths or are too situational to be consistently useful throughout a run. While they may have niche applications, they're generally less reliable when compared to higher-tier options.
주문 | 성격 | 장단점 |
---|---|---|
![]() Spirit Guardians | 유령 | + Excellent stack-building damage + Excellent crowd control/passive damage + Good range - Low starting damage |
![]() Crystal Turrets | 수도사 | + Indestructible + Excellent crowd control + Excellent stack-building damage |
![]() 그림자 스트라이크 | 경계 | + Amazing damage potential with Babd + Auto-locks onto the closest enemy + Fast cast - Sometimes teleports behind a different enemy than intended |
주문 | 성격 | 장단점 |
---|---|---|
![]() Assassin Dagger | 경계 | + Excellent range + High starting damage + Fast cast |
![]() 계수기 | 사기꾼 | + High starting damage + Counter hits multiple enemies in a radius - Close-range counter only |
![]() Sky Drop | 사기꾼 | + High starting damage - Long cast, needs to be aimed (especially clunky for those playing with a controller) |
주문 | 성격 | 장단점 |
---|---|---|
![]() Storm Call | 수도사 | + Great stack-building damage - Stationary unless upgraded with Sword in The Stone |
![]() Arcane Shield | 수도사 | + Gogmagog's Damage Shield but Monk can recast it + Shield stays up until you take damage + Can give allies shield in Co-op - No damage |
![]() 블랙홀 | 수도사 | + High starting damage + Good crowd control + Can pull enemies onto traps |
![]() Blade Rush | 경계 | + 좋은 손상 + Fast cast + Great for additional mobility/dodge - Can be finicky to aim |
![]() Mystic Beam | 유령 | + High starting damage + Great stack-building damage + Great range + Dash-cancelable |
주문 | 성격 | 장단점 |
---|---|---|
![]() Commanders Shield | 사기꾼 | + Provides flat bonus damage to you and co-op allies' attacks + Can be stacked with multiple casts - Locked to a small field radius, which doesn't work well with Rook's mobile, close-combat playstyle |
![]() Bull Rush | 사기꾼 | + High starting damage + Can hit multiple enemies in one cast + Dash-cancelable |
![]() Dragon Dive | 유령 | + High starting damage - Explodes on impact, works against ranged weapons like Armillary Sphere and Arcane Blade |
![]() 깜박거리다 | 유령 | + High starting damage - Long cast, needs to be aimed (especially bad for those playing with controller) - Low splash damage range |
![]() Dagger Flurry | 경계 | + Dodges backward, works well with close-range weapons like Sword and Bo Staff + Fast cast - Low range - Awkward hit box (often misses) |
For more SWORN, check out Best SWORN Builds - Vigilante, Monk, Rook, and Specter on Pro Game Guides.