In SWORN, your Weapon and Spell choices shape your strategy for the rest of your run. While some Weapons and Spells require specific setups to shine, others are far more flexible, working well with nearly any build. Чтобы помочь вам выбрать самые сильные варианты, мы создали этот список лучшего оружия и заклинаний, подчеркивая самые адаптируемые варианты, которые легко пары с различными игровыми стилями.
Уровни | Оружие |
---|---|
С | Chakrams (Vigilante), Tome (Monk), Armillary Sphere (Specter) |
А | Chimes (Monk), Scythe (Specter), Magic Staff (Monk), Great Hammer (Rook), Bow (Vigilante), Bo Staff (Vigilante), Claws (Specter) |
Беременный | Sword (Vigilante), Halberd (Rook), Gauntlets (Rook) |
В | Hand Cannon (Rook), Mace (Monk) |
Дюймовый | Arcane Blade (Specter) |
The strongest Weapons in SWORN strike a balance between range and damage , allowing you to handle roguelike mobs more effectively.
Напротив, оружие с более низким уровнем часто страдает от неуклюжей анимации, длинных перезарядков или других недостатков , которые ограничивают их урон и нарушают текучесть игрового процесса. While these weapons aren't entirely unplayable, they fall short compared to the more reliable, high-tier options.
Оружие | Характер | Pros and Cons |
---|---|---|
![]() Чакра | Бдительность | + Ranged and close-combat options + Fluid combat + Synergizes well with many Spells |
![]() Тома | Монах | + Heavy Attack has a large range and can be used from behind walls + Fast Light Attack |
![]() Armillary Sphere | Призрак | + Excellent stack-building damage + Fast attacks |
Оружие | Характер | Pros and Cons |
---|---|---|
![]() Chimes | Монах | + Great stack-building damage + Great for targeting grouped enemies - Low starting damage - Awkward range |
![]() Коса | Призрак | + Fast attacks + Spin attacks are great for close-range crowd control - Low starting damage |
![]() Magic Staff | Монах | + Excellent long range - Light Attack has no close range |
![]() Great Hammer | Rook | + Great starting damage + Fast Heavy Attack with great stack-building damage - Light Attack is slow and clunky |
![]() Поклон | Бдительность | + High starting damage + Excellent range - Movement becomes restricted due to aiming/charging mechanics |
![]() BO персонал | Бдительность | + Fast attacks + High mobility + Heavy Attacks can be dash-canceled - Low starting damage |
![]() Когти | Призрак | + Fast attacks + Agile, attack combo strings - Low starting damage |
Оружие | Характер | Pros and Cons |
---|---|---|
![]() Меч | Бдительность | + Agile + Great beginner weapon - Limited range without Sword in The Stone upgrade |
![]() Галберд | Rook | + Good starting damage + Light and Heavy Attacks have charged attacks for extra damage - Медленный |
![]() Рукавица | Rook | + Agile, attack combo strings - Low starting damage |
Оружие | Характер | Pros and Cons |
---|---|---|
![]() Hand Cannon | Rook | + Good starting damage + Хороший диапазон - Slow attacks - Heavy Attack can overheat - Clunky |
![]() Булава | Монах | + Heavy Attack goes through walls - Clunky, awkward movement - Long attack animations |
Оружие | Характер | Pros and Cons |
---|---|---|
![]() Arcane Blade | Призрак | - Light Attack has a reload cooldown - Low starting damage - Awkward range |
Уровни | Заклинание |
---|---|
С | Spirit Guardians (Specter), Turrets (Monk), Shadow Strike (Vigilante) |
А | Assassin Dagger (Vigilante), Counter (Rook), Sky Drop (Rook) |
Беременный | Storm Call (Monk), Arcane Shield (Monk), Black Hole (Monk), Blade Rush (Vigilante), Mystic Beam (Specter) |
В | Commander's Shield (Rook), Bull Rush (Rook), Dragon Dive (Specter), Blink (Specter), Dagger Flurry (Vigilante) |
The best Spells in SWORN are quick to cast and have high-scaling damage potential , often leaving you wishing for a faster recharge. These Spells seamlessly enhance your build, making them invaluable in longer runs.
In contrast, lower-tier Spells usually work against a character's strengths or are too situational to be consistently useful throughout a run. While they may have niche applications, they're generally less reliable when compared to higher-tier options.
Заклинание | Характер | Pros and Cons |
---|---|---|
![]() Spirit Guardians | Призрак | + Excellent stack-building damage + Excellent crowd control/passive damage + Good range - Low starting damage |
![]() Crystal Turrets | Монах | + Indestructible + Excellent crowd control + Excellent stack-building damage |
![]() Теневой удар | Бдительность | + Amazing damage potential with Babd + Auto-locks onto the closest enemy + Fast cast - Sometimes teleports behind a different enemy than intended |
Заклинание | Характер | Pros and Cons |
---|---|---|
![]() Assassin Dagger | Бдительность | + Excellent range + High starting damage + Fast cast |
![]() Прилавок | Rook | + High starting damage + Counter hits multiple enemies in a radius - Close-range counter only |
![]() Sky Drop | Rook | + High starting damage - Long cast, needs to be aimed (especially clunky for those playing with a controller) |
Заклинание | Характер | Pros and Cons |
---|---|---|
![]() Storm Call | Монах | + Great stack-building damage - Stationary unless upgraded with Sword in The Stone |
![]() Arcane Shield | Монах | + Gogmagog's Damage Shield but Monk can recast it + Shield stays up until you take damage + Can give allies shield in Co-op - No damage |
![]() Черная дыра | Монах | + High starting damage + Good crowd control + Can pull enemies onto traps |
![]() Blade Rush | Бдительность | + Good damage + Fast cast + Great for additional mobility/dodge - Can be finicky to aim |
![]() Mystic Beam | Призрак | + High starting damage + Great stack-building damage + Great range + Dash-cancelable |
Заклинание | Характер | Pros and Cons |
---|---|---|
![]() Commanders Shield | Rook | + Provides flat bonus damage to you and co-op allies' attacks + Can be stacked with multiple casts - Locked to a small field radius, which doesn't work well with Rook's mobile, close-combat playstyle |
![]() Bull Rush | Rook | + High starting damage + Can hit multiple enemies in one cast + Dash-cancelable |
![]() Dragon Dive | Призрак | + High starting damage - Explodes on impact, works against ranged weapons like Armillary Sphere and Arcane Blade |
![]() Мигание | Призрак | + High starting damage - Long cast, needs to be aimed (especially bad for those playing with controller) - Low splash damage range |
![]() Dagger Flurry | Бдительность | + Dodges backward, works well with close-range weapons like Sword and Bo Staff + Fast cast - Low range - Awkward hit box (often misses) |
For more SWORN, check out Best SWORN Builds - Vigilante, Monk, Rook, and Specter on Pro Game Guides.